Course Descriptions

solar car

Energy Dilemma

Dr. Jim Jeitler

The Energy Dilemma Section Full

This course is intended to introduce the students to the diverse field of energy. Topics covered will include sources of energy (fuels), energy content of food and fuels, cost/benefit analysis of fuels, traditional sources of energy (fossil fuels), alternative sources of energy (wind, solar, biofuels) and a comparison of the viability of solar energy to chemical energy (batteries) for automotive use. The students will explore these topics in the laboratory using calorimetry, mass spectrometry, battery assembly and analysis and assembly of a solar powered remote control vehicle. Each lesson will begin with a brief introduction to the topic of the day followed by time in the laboratory to collect data and then a discussion period to talk about the results of the experiment in relationship to fuel viability.

This classis limited to 10 participants. You can apply to be Wait Listed!

Technical Theatre: Stagecraft

actorsDavid Makuch, MFA

Technical Theatre: Stagecraft

This course will involve students in creating a design for theatrical scenery which they will construct, paint, and set up for use in the theater. Students will learn about and work hands-on with tools and materials used in creating soft-covered scenery, which will include painting and rigging techniques.

This class is limited to 15 participants.

Meet Alice: An Introduction to Computer Programming
alice

Scott Lewandowski, Assistant Professor

Bob Van Camp, Associate Professor


Meet Alice: An Introduction to Computer Programming
Section is Full
You can apply to be Wait Listed!

This course will introduce participants to computer programming (in particular) and computer science (in general) using Alice. “Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects. … Alice allows students to immediately see how their animation programs run, enabling them to easily understand the relationship between the programming statements and the behavior of objects in their animation. By manipulating the objects in their virtual world, students gain experience with all the programming constructs typically taught in an introductory programming course.”

This class is limited to 24 participants.